beginner // flatground
Pop Shove-it
Also known as Pop Shuvit, Shuvit
The board rotates 180° backside in the horizontal plane while you jump straight up and land on it. No body rotation — just the board spins.
The Pop Shove-it is a beginner Flatground trick. Most skaters land their first one within 1-3 weeks of consistent practice.
Spec
- Difficulty
- beginner
- Complexity
- Learn time
- 1-3 weeksⓘ
- Category
- Flatground
- Stance
- regular
Your progress
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Same trick, other stances
What the tutorials teach
Every coach agrees on the core: pop the tail first, then scoop your back foot diagonally backward (and slightly forward/toeward) to initiate the 180-degree backside spin, these are NOT two separate events but one fluid ankle motion at the moment of tail contact. The front foot's job is to hover close over the board throughout the trick to prevent flipping, catch the board at 180 degrees, and guide a stable landing, it should never be used to rotate the board. The single most common beginner mistake across all videos is scooping straight backward (shooting the board behind you): the fix is to scoop diagonally forward (toe-side), which combined with rolling momentum keeps the board directly under your feet. The second near-universal breakdown point is commitment, getting both feet on the board, which every coach addresses by building up through a 'step-off' drill before committing to the full landing.
- Learn the no-pop shove-it first, every top channel treats it as the mandatory prerequisite because the motions are identical minus the pop
- Scoop diagonally forward (toward your toe-side), not straight back, this keeps the board under you instead of shooting it behind your back heel
- Think 'pop THEN scoop': the scoop is an afterthought that happens the instant the tail hits the ground, not before
- Front foot is your point of control, keep it hovering close and flat over the board to prevent the board from flipping to primo
- Ball of back foot on the center line of the tail, too far toe-side causes a kickflip, too far heel-side causes a heelflip
- Jump slightly forward toward your toes: the board travels in front of you during the trick and you must stay over it
- Use the 'step-off' drill: pop and catch with your front foot, but keep your back foot in the air a split second then step off, this breaks the commitment barrier
- Land wide-footed with feet over the bolts, not together, close feet create an unstable platform and you'll slip out
Synthesized from the top video tutorials. Watch them
Steps
- 1
Foot placement
Back foot on the tail, toes angled slightly toward the heel edge. Front foot in the middle of the board, ready to get out of the way.
- Force
- ●○○○○
- Direction
- centered
- Weight
- centered
TipKeep your front foot light — it guides briefly then vacates. - 2
Crouch and scoop
Bend your knees and as you pop, scoop your back foot backward toward your heel. This makes the board spin — not an ollie slide.
- Force
- ●●●○○
- Direction
- back
- Weight
- centered
TipThe scoop is like dragging your back toes toward you in a sweeping arc. - 3
Jump and let go
As you scoop, jump straight up and pull your feet away from the board to let it spin freely underneath you.
- Force
- ●●●●○
- Direction
- up
- Weight
- centered
TipThe board needs space to rotate. Hovering your feet too close will catch the board mid-spin. - 4
Spot the board and land
Watch the board rotate 180°, then put your feet back on it — back foot first, then front foot — and absorb the landing.
- Force
- ●●●○○
- Direction
- down
- Weight
- centered
TipCatch the board with your back foot when it's about 3/4 through rotation.
The blueprint
Shown for regular stance
Animation
Setup
3D simulator
Common mistakes
Landing with feet too far apart
- What
- You land but can't control the board.
- Why
- Hesitation during the spin — landing before 180° is complete.
- Fix
- Wait until you see the grip tape facing up before committing to land.
Board only rotates 90°
- What
- The board stops at a quarter turn.
- Why
- Not enough scoop force, or front foot dragging on the board.
- Fix
- Make sure your front foot completely leaves the board before it starts rotating.
Board flipping instead of spinning
- What
- The board flips end-over-end instead of spinning flat.
- Why
- You're scooping in a downward arc instead of a horizontal sweep.
- Fix
- Think of the scoop as a horizontal 'slide your foot backward' motion, not a vertical stomp.
Common problems
My pop shove-it goes bigspin — it spins too much
- Why
- You're scooping the tail too aggressively outward, adding extra rotation past 180.
- Fix
- Scoop to 180 only — think of pushing the tail just enough to spin a half rotation. A controlled scoop, not a full sweep.
The board won't spin under me — it just pops up
- Why
- You're not scooping at all, just popping. The back foot needs to swing the tail outward.
- Fix
- Pop and scoop simultaneously. Back foot pushes the tail outward (toward your heel side) while you jump straight up. Think of the tail making a C-shape path.
I keep landing primo (on the side of the board)
- Why
- You're catching the board mid-spin instead of waiting for the full 180.
- Fix
- Jump higher and be patient. Wait until you see the grip tape facing up before stomping down. Speed-checking the landing is the most common cause of primo landings.
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Community clips
How other skaters land the Pop Shove-it. Hype the ones you rate — the most hyped becomes this trick’s cover in the catalog.
Why this works
The mechanics behind the trick
- Board
- The scoop motion of your back foot pushes the tail in a rotational arc, spinning the board around its vertical axis. The front foot must stay out of the way to let it rotate freely.
- Feet
- Your back foot scoops backward to initiate the backside spin. Your front foot provides a very gentle guide, then gets out of the way entirely.
- Weight
- You need to be centered so you can jump straight up and come back down onto the spinning board.
Frequently asked
- How long does it take to learn a Pop Shove-it?
- Most skaters land their first pop shove-it within 1-3 weeks of consistent practice, once you can ollie consistently.
- What should I learn before the Pop Shove-it?
- The pop shove-it builds on Ollie. Get that consistent first, since the pop shove-it reuses the same pop, balance, or flick.
- Is the Pop Shove-it hard to learn?
- The pop shove-it is a beginner trick. It gets much easier once you can already ollie.
- Who invented the Pop Shove-it?
- The Pop Shove-it was invented by Rodney Mullen in 1979 in California.
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